Wednesday, May 6, 2020
Video Games Are Not Just An Unproductive Waste Of Time
Throughout its conception, video games were viewed by society as a waste of childhood and a plague that limits productivity for adults. In Nicholas Rayââ¬â¢s Rebel without a Cause. James Dean, assumes the role as the protagonist that exemplifies the ideal of cool within the United States during the 1950s. This sort of rebel cool that opposes society and opens individuality forms the base for what I believe is cool. Cool is the act of performing a craft that you love without any need for societal views. The concept that connects with my definition of cool is playing video games as adults. The end goal and purpose of my presentation is to persuade my audience of young adults that videogames are not just an unproductive waste of time. Video games are regarded in society as a time sink that limits productivity among adults. Video games are depicted by media through movies and books as a craft that only socially inept adults play, hence the popular ââ¬Å"living in momââ¬â¢s basemen tâ⬠phrase. The pressure for playing video games are mainly concentrated upon young adults who are taking up new responsibilities such as college, work, or sports. This is also shown in media as the socially inept gamer finally leaves his comfort shell of video games and takes his life back, without the video games. Because of this, I chose video games as my concept of rebel cool that goes against society. For this specific presentation the audience that fits my concept of cool are UCI students. UCI students areShow MoreRelatedI Am An Outsider Of The Cinephile World1070 Words à |à 5 Pagesattempted to engage me in the cyberculture, but has been unsuccessful because I fail to share the same passion, enthusiasm, and appreciation for film that he does. 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